Wednesday, 18 February 2015

3rd Design for Miss Havisham & Trial


Out of all my designs, I feel that this one is by far my favourite and is very much centered around the idea of 'self neglect' that i have been looking in to. Ive included some fairly heavy shadowing and contouring around the cheekbones, eyes and forehead to give the allusion that the model is quite undernourished and her flesh is retracting towards her skull. Ive again included the chapped lip effect because I generally think it gives a a good finish and furthers the idea that Miss Havisham's appearance and health is less than perfect. The eyes are probably the focal point of this design, I've featured them heavily shadowed to give the appearance of malnutrition as well as sleep deprivation, those with tired eyes tend to have a slight purple tinge to the skin so I've I've used this beneath the eyes to deepen the effect. I also think the red along the waterline gives the impression that they're quite sore from perhaps the stale air miss Havisham surrounds herself with by being locked up in the same room forever. I really like the lips in this design, I've made them fairly pale round the edges, to suggest that blood isn't really reaching that area anymore, they look like they're very unhealthy and faded. 

Lastly, Ive included a little scarring around the forehead to give the impression of dried scratched skin based on the idea that through years of not washing or changing, Miss Havisham has developed lice and skin complaints that cause a constant itching. Ive made this effect much more subtle than in previous designs as i found that too much blood and gore overpowered the design and took away from the overall effect. 

Ive decided to take this design forward and develop it in to a design I am 100% happy with to represent my interpretation of Miss Havisham. To do this, I trailed this design on a friend to see what elements I was happy with and what I may want to change or adapt.



Here is the finished look on my friend. Overall I like the attempt but Im not crazy about it. Starting with the dry skin effect at the top of the head - I feel it looks far too muddy and pulls attention away from other features. I absolutely love the shading around the eyes and feel these really emphasise a look of exhaustion and illness. However I feel that the contour around the eyes doesn't quite match that around the cheekbones and forehead.


I feel that the contouring and shadowing in the face needs to be a lot more prominent to match that of the eyes to make my look a bit 'together'. 
Another issue I have is the white of the eyebrows.
I pulled some supra colour with powder added through the brows to give the effect of ageing and dust, but I actually think they are far too white. In my developed design i think ill keep this effect but make it far more subtle. I may perhaps even lightly shade the eyebrow first.


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